Developer Tips:

    1. Interact with objects using E

    2. Use items in hand with Left Mouse Button

    3. Exit computer/chests with E (same key used to open them)

    4. Escape returns you to the menu (progress is saved automatically)

    5. Drop items with T / Ctrl + T

    6. Enter/Exit inventory mode by pressing F

    7. Destroy placeable items with Fishing Rod

    8. Quick-transfer items with Shift + Left Mouse Button

    9. Rotate blocks with Q / R

    10. A fishing rod can be crafted in the crafter from a block of ice and snow.

    11. A block of snow/ice can be crafted in the crafter from two fragments of snow/ice.

    12. Objective: press the red button.

When you are using the computer in the game, please do not exit to the menu using the escape key, as this will cause the UI not to appear when you re-enter the game.

About the game:

The player takes on the role of a developer stationed on a small, isolated ice floe near Antarctica, cut off from the mainland. Their only possessions are a desk with a computer used to order and unlock new materials, and manage all in-game resources and a cup of coffee.

At regular intervals, various distinctive penguins leap out of the water (dressed in suits, wearing glasses). Each penguin briefly explains their needs through dialogue. The player must assess whether they can afford to take on the job and decide whether to accept or decline the contract.

The player is then transported to a location somewhere in Antarctica where the client penguin is waiting. The player can ask the penguin at any time to repeat their requirements.

Build zones are pre-designated, and a marker indicates where the center of the structure should be placed. A proximity-based system evaluates the player's construction, measuring block distances from the center to determine whether the footprint is adequate, whether a roof is present, and whether other structural requirements have been met.

Important:

Whether you are my friend, a random person, or a member of my discord server, please write any feedback here in the comments.

Published: ??.??.????

Developer: AUTOSELFF

Status: Prototype

Platforms: Linux, Windows

Genere: Sandbox, Cozy

Made with Godot 4.6

Library

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