Where the only thing optimized is fun — not profits. Heard of folks like that? If not, check out the work of Mike Klubnika, Chudy Dredd, tokyo spliff, and the late Terry Davis.

About

The game was created in SDL2 using C++. The goal is to land a rocket on a flying island as many times in a row as possible and complete all 10 stages of the game.

Published: Aug 30, 2024

Status: Released

Platforms: Linux, Windows

Genere: Simulation, Platformer

Made with SDL2

Library

ss1 ss2