Where the only thing optimized is fun — not profits. Heard of folks like that? If not, check out the work of Mike Klubnika, Chudy Dredd, tokyo spliff, and the late Terry Davis.

About

YUME is an open-source, multiplatform game engine written from scratch in C++ using OpenGL. The goal of the project is to explore graphics programming and create a lightweight 2D game engine. It also includes support for AILib.

As of now, development on YUME is paused due to a lack of contributors and limited available time. The current version of the engine on GitHub is in the process of being rewritten, aiming for a cleaner architecture and improved modularity.

Published: ??.??.????

Status: in development

Platforms: Linux, Windows

Genere: Engine, Tool

Made with OpenGL

Library

YUME Screenshot 1 YUME Screenshot 2 YUME Screenshot 3 YUME Screenshot 4